Combat-clone made on sdlBasic simulating a MSX1 machine sketch planned to be converted to MSX-asm keys: F2- reset Esc- quit WSAD- moves player 1 forward and back, and turns left and right Z- player 1 shot TGFH- moves player 2 forward and back, and turns left and right V- player 2 shot IKJL- moves player 3 forward and back, and turns left and right M- player 3 shot Cursor keys- moves player 4 forward and back, and turns left and right Right shift- player 4 shot to do: - barriers being real obstacles for tanks and shots - more game and championship modes - game score (?) - tanks exploding when hit (sprites 48 to 62 are free for this...) - porting to asm-msx1 running the game: - Combat_4players_05.sdlbas - It needs sdlBasic (http://sdlbasic.sourceforge.net) - Depending on the operative system used, .sdlbas script documents can be associated to the sdlBasic executable application, or by command line (console, prompt, etc.) - sdlBasic is open-source, and ported to Linux, w32, MacOS-X, BSD, MorphOS, AmigaOS-4, and the list is growing (BeOS, ArOS and OS2 are still missing)