Rem ************************************ Rem * AMOS Example 11.1 * Rem * Hardware sprites * Rem * (c) Mandarin / Jawx 1990 * Rem ************************************ Rem Rem Load sprite images from the disc Load "AMOS_DATA:Sprites/Octopus.abk" Rem load sprite colours into current screen Get Sprite Palette Curs Off : Cls : Paper 0 : Locate 0,0 : Centre " " Do Rem Move five sprites along with the mouse For S=0 To 5 Sprite S+9,X Mouse+S*32,Y Mouse+S*32,1 Next S Rem Slow down sprite updates for extra smoothness Wait Vbl Loop