Rem ****************************************** Rem * AMOS Example 11.3 * Rem * X and Y Sprite * Rem * (c) Mandarin / Jawx 1990 * Rem ****************************************** Rem Load "AMOS_DATA:Sprites/Octopus.abk" Get Sprite Palette Curs Off : Cls 0 : Paper 0 Locate 0,0 : Print "X coordinate is "; Locate 0,1 : Print "Y coordinate is "; Do Sprite 9,X Mouse,Y Mouse,1 Locate 20,0 : Print X Sprite(9);" "; Locate 20,1 : Print Y Sprite(9);" "; Wait Vbl Loop