Rem ************************************ Rem * AMOS Example 13.12 * Rem * Update * Rem * (c) Mandarin / Jawx 1990 * Rem ************************************ Rem Load some sprite images Load "AMOS_DATA:Sprites/Octopus.abk" Rem Set up screen Curs Off : Cls 0 : Paper 0 Double Buffer : Flash Off : Fade 4 To -1 Locate 0,0 : Centre "" Sprite 9,X Mouse,Y Mouse,1 Bob 1,X Screen(X Mouse)+32,Y Screen(Y Mouse)+32,10 : Update Rem Turn off sprite and bob updates Update Off Rem Main loop Do Rem Move sprite along with mouse Sprite 9,X Mouse,Y Mouse,1 Rem Move bob Bob 1,X Screen(X Mouse)+32,Y Screen(Y Mouse)+32,10 If Mouse Key Then Update Wait Vbl Loop